{"id":20,"date":"2009-12-21T18:05:47","date_gmt":"2009-12-21T18:05:47","guid":{"rendered":"http:\/\/www.michaelhay.com\/blog\/?p=20"},"modified":"2011-04-28T17:38:02","modified_gmt":"2011-04-28T16:38:02","slug":"avatar","status":"publish","type":"post","link":"http:\/\/www.michaelhay.com\/blog\/2009\/12\/avatar\/","title":{"rendered":"Avatar"},"content":{"rendered":"<p>After all the hype about the stereoscopic 3D effects in James Cameron&#8217;s <a href=\"http:\/\/www.avatarmovie.com\/\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/www.avatarmovie.com\/', 'Avatar');\" title=\"Avatar\"  target=\"_blank\" class=\"broken_link\">Avatar<\/a> movie it was surprising how that wasn&#8217;t the thing that impressed me the  most about the film when I saw it this week. It was the character  animation and totally seamless blending of real actors with CGI that  blew me away.<br \/>\n<strong><br \/>\nPERFORMANCE CAPTURE<\/strong><br \/>\nCGI  characters have historically been shiny round things ever since Luxo Jr  and Toy Story many moons ago. Then, when hair was possible, we had  Monsters Inc to show off that effect. Polar Express attempted lifelike  characters but produced almost expressionless mannequins. Final Fantasy  looked great but it was still obvious you were watching CGI. And let&#8217;s  not even talk about Jar Jar Binks in Star Wars Episode I. What James  Cameron and <a href=\"http:\/\/www.wetafx.co.nz\/\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/www.wetafx.co.nz\/', 'Weta Digital');\" title=\"Weta Digital\"  target=\"_blank\">Weta Digital<\/a> have achieved in Avatar is a realism never seen before. Ok, the aliens  are still blue (affectionately referred to by many as Thundersmurfs) but  human skin tones are still notoriously difficult to render. It&#8217;s the  motion capture which is the ground breaking element in this film. It&#8217;s  even now referred to as &#8216;performance capture&#8217; as it truly does capture  the actors&#8217; performances, right down to their eyes. It&#8217;s very strange  watching Sigourney Weaver&#8217;s Avatar when you totally see her mannerisms  and facial expressions in the animation. You really will forget, for  much of the film, that you are watching CGI characters.<\/p>\n<p>People  have said that this means the end of actors, and that we can keep actors  appearing on screen in new films after they die because we will have  their facial structure and expressions saved on computer. I have to say  I&#8217;m really not sure about that to be honest. What about their voices?  That&#8217;s probably about 70 percent of the acting. And the reason the CGI  characters work in Avatar is because of the performance capture from the  real actors, not just because of any master animators.<\/p>\n<p><strong>3D<\/strong><br \/>\nNow  we come to the 3D. This was perhaps the most hyped part of the film and  it really is fantastic. But to be honest, as a big fan of <a href=\"http:\/\/www.stereo3d.com\/3dhome.htm\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/www.stereo3d.com\/3dhome.htm', 'stereoscopic 3D');\" title=\"Stereoscopic 3D\"  target=\"_blank\" class=\"broken_link\">stereoscopic 3D<\/a> and someone who has seen many 3D movies, it didn&#8217;t seem groundbreaking.  Don&#8217;t get me wrong, it was incredible in places. Truly amazing and  enthralling. But in other places it just almost got in the way. I  absolutely love stereoscopic 3D, but there&#8217;s a time and a place. Some  bits of the film like the floating mountain wideshots or the walking on  the cliffside were greatly enhanced by the 3D. Other bits, however, were  just obvious tricks to try to show off the 3D effect. Man sticking gun  into screen and camera rotating round gun. Man putting golf ball and  camera panning down to be almost hit by ball. These shots were just too  obvious and only succeeded in reminding you that it was a movie that was  trying to show off 3D. 3D is truly awesome for documentaries, music  events and sport but I&#8217;m just not yet convinced its totally suitable for  action films. Even James Cameron, with all his directorial experience  and 3D research couldn&#8217;t get away from some basic 3D principles&#8230;<\/p>\n<ul>\n<li>Every time you cut to another camera or scene, your brain needs to  work out new depth perception. So when you keep cutting extremely  quickly between camera angles it can be hard to keep up. It&#8217;s unnatural,  and the whole point of 3D is to make the film more natural<\/li>\n<li>When there are lots of things happening on screen, like in a  dogfight, this gets even worse. Often it&#8217;s good to tone down the 3D  effect for these sequences. I think this had to be done a few times in  the film<\/li>\n<li>If you&#8217;re protruding things out of the screen you need to be careful  they don&#8217;t cross the border of the frame, otherwise the illusion is  lost. Cameron for this reason has lots of sequences where the depth into  the screen is highlighted (positive parallax), such as the view over  the edge of the cliff, rather than objects protruding out of the screen  (negative parallax). This works really effectively when done well<\/li>\n<li>It&#8217;s best not to have subtitles if you can help it. It reminds the viewer there is a plane between them and the action<\/li>\n<li>Focus-pulling really confuses the brain. This is one thing which  let&#8217;s 3D down. If there is more than one thing happening on screen your  brain assumes that it can focus your eyes on whichever one you look at  as you do in real life. Obviously you can&#8217;t as it is up to the director  and cameraman to control the focus and so once again you realise you&#8217;re  watching a film and the 3D illusion is lost. Unfortunately James Cameron  started the movie with precisely this faux pas in the first 20 seconds.<\/li>\n<\/ul>\n<p>The 3D really does help to bring you into the film but I&#8217;m not  convinced it makes the film a &#8216;game-changer&#8217; in that regard. It doesn&#8217;t  convince me that every film should be in 3D yet. There are too many  things to have to be aware of which means that not every film will  translate well to 3D and not every director will be willing to  accommodate it. But it certainly does show that 3D is a stunning effect  when used in the appropriate places. As mentioned earlier, however, this  may be best for documentaries and sporting events.<br \/>\n<strong><br \/>\nVIRTUAL WORLD<\/strong><br \/>\nOne  of the things that intrigued me most about this film was the remote  avatar dynamic. It&#8217;s the thing after which the movie was named after  all. It was also the only thing to really set the story apart from just  being another remake of Dances with Wolves or Pocahontas. And yet for me  it was the area that was least touched upon. The main character was  paralyzed from the waist down but when his mind went into the body of  the physical avatar he could leap around like an olympic athlete. He  learns skills, makes friends, builds relationships in this other world.  It&#8217;s not quite a virtual world as it does actually exist but his mind is  merely projected remotely into the physical avatar. His &#8216;second life&#8217;  is completely dependant on the technoloy back in the base and if the  plug is pulled on the technology link his physical avatar drops down  lifeless. When his avatar and the rest of his new alien friends sleep he  wakes in the real world and debriefs his superiors. But this was all  just touched upon lightly as if it was a totally normal situation. So  much more could have been made of the split personality and double life  that this caused. How he became almost addicted to this other world,  which gave him freedom in so many ways he couldn&#8217;t get in his real  world. How it alienated him from his fellow humans.<\/p>\n<p>This was one of the most interesting things for me from the film and I  don&#8217;t feel it was fully addressed. In this day and age of people  spending more and more of their lives in virtual worlds and social  networks pretending to be someone they&#8217;re not I felt that this could  have been a much bigger moral input to the plot. Maybe he&#8217;s saving some  of that for the sequel. In stunning 4D Smell-o-vision I&#8217;m sure. This is a  James Cameron film so you are just along for the ride. And what a ride  it is.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>After all the hype about the stereoscopic 3D effects in James Cameron&#8217;s Avatar movie it was surprising how that wasn&#8217;t the thing that impressed me the most about the film when I saw it this week. It was the character &hellip; <a href=\"http:\/\/www.michaelhay.com\/blog\/2009\/12\/avatar\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[9],"tags":[],"class_list":["post-20","post","type-post","status-publish","format-standard","hentry","category-3d"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/s3c0TL-avatar","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.michaelhay.com\/blog\/wp-json\/wp\/v2\/posts\/20","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.michaelhay.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.michaelhay.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.michaelhay.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.michaelhay.com\/blog\/wp-json\/wp\/v2\/comments?post=20"}],"version-history":[{"count":4,"href":"http:\/\/www.michaelhay.com\/blog\/wp-json\/wp\/v2\/posts\/20\/revisions"}],"predecessor-version":[{"id":208,"href":"http:\/\/www.michaelhay.com\/blog\/wp-json\/wp\/v2\/posts\/20\/revisions\/208"}],"wp:attachment":[{"href":"http:\/\/www.michaelhay.com\/blog\/wp-json\/wp\/v2\/media?parent=20"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.michaelhay.com\/blog\/wp-json\/wp\/v2\/categories?post=20"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.michaelhay.com\/blog\/wp-json\/wp\/v2\/tags?post=20"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}